DUBAI: Jumping, something that in real life is rarely a feature of most people’s lives, is an essential part of much of the video gaming universe. It is often the first lesson in a tutorial, following on from the basics of movement to introduce the player into the physics of a particular game. Get it wrong and frustration builds; get it right — as Ubisoft have done with the latest incarnation of the 1989 “Prince of Persia” series — and it is a joy to behold.
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